Past Imperative, Round One of The Great Game
The Great Game of Gods is afoot
In a world on the brink of madness . . .
In the summer of 1914, a young man of reputation beyond reproach awakens under police guard—grievously injured and accused of heinous, impossible murder.
And in a strange, distant place . . .
The youngest member of a penniless acting troupe has been taken prisoner by the loyal minions of a corrupt, vengeful goddess. For an ancient prophecy has divided the realm's ruling Deities into warring factions—a prophecy that mentions the crippled captive child . . . and a youth recovering from inexplicable wounds in a British hospital bed.
The game weaves through worlds and through dimensions as it has since time immemorial—a deadly contest of skill and manipulations that ruthlessly creates wizards, destroys human pawns . . . and transforms ordinary men, women and children into something more.
"Dave Duncan writes one excellent book after another."
—Locus