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After the War of the Gods, the demons were cast out and fell to the world. Mankind was nearly eradicated by the seemingly unstoppable beasts, until the gods sent the great hero, Ramrowan, to save them. He united the tribes, gave them magic, and drove the demons into the sea. Yet as centuries passed, Gods and demons became myth and legend, and the people no longer believed. The Age of Law began.
Ashok Vadal has been chosen by a powerful ancient weapon to be its bearer. He is a Protector, the elite militant order of roving law enforcers. No one is more merciless in rooting out those who secretly practice the old ways. Everything is black or white, good or evil, until he discovers his entire life is a fraud. Ashok isn't who he thinks he is, and when he finds himself on the wrong side of the law, the consequences lead to rebellion, war—and destruction.
Ten soldiers on convoy in Afghanistan suddenly find themselves lost in time. Somehow, they arrived in Earth's Paleolithic Asia. With no idea how they arrived or how to get back, the shock of the event is severe. They discover groups of the similarly displaced: Imperial Romans, Neolithic Europeans, and a small cadre of East Indian peasants. Despite their technological advantage, the soldiers only have ten people, and know no way home. Then two more time travelers arrive from a future far beyond the present. These time travelers may have the means to get back, but they aren't giving it up. In fact, they may have a treacherous agenda of their own, one that may very well lead to the death of the displaced in a harsh and dangerous era.
SEQUEL TO PHOENIX RISING
When Kyri Vantage, Phoenix Justiciar of Myrionar, with the help of her companions Tobimar Silverun of Skysand and the unexpectedly dangerous little Toad, Poplock Duckweed, defeated monstrous killer Thornfalcon and unmasked a conspiracy of treacherous False Justiciars, she knew the job was only partly done. A dark power stirs on the far side of the terrifying Rivendream Pass. Now, as the world shudders at the arrival of the Black City, of the King of All Hells, Kyri, Tobimar, and Poplock must venture beyond Rivendream Pass and into Moonshade Hollowa place from which none have ever returned. What they find there will challenge everything they believe in and conceals a menace they cannot imagine.
#18 in the popular and exciting science fiction Liaden Universe®. Clan Korval rebuilds its fortunes on the gritty, semi-anarchic planet of Surebleak. Over a quarter million Liaden Universe® books are in print with an audience that keeps growing!
Star-trading Clan Korval—known to Terrans as the Tree-and-Dragon Family and to the locals simply as "the Dragon"—has been convicted of crimes against the homeworld. No matter that one of the "crimes" consisted of saving the elitist planet of Liad from very real internal threats, the Council of Clans wanted Korval heads to roll. Unfortunately for the Council, the Dragon's allies conspired to impose a milder punishment for saving the world: banishment, rather than execution.
Now relocated to the free-for-all world of Surebleak, the Dragon is under contract to keep the Port Road open to all traffic, and to back the New Bosses in imposing law and order on a society originally based on larceny and assassination. This modest rustication is going surprisingly well, until Korval discovers that the enemy they'd sought to destroy. . .wasn't quite destroyed, and is more determined than ever to eradicate Korval.
While the banishment killed no one initially, many of Korval’s trading allies are spooked, and some are reneging on ancient agreements, leaving the Dragon to make its own way. The clan’s efforts to stealthily recruit new allies is going haywire, and a secret death toll is rising even as the clan’s adherents endure increasing exposure to danger and deceit off-world.
To make matters worse, an active portion of Surebleak's native population liked the Old Ways just fine, and are conspiring to take the New Bosses—and the Dragon—down, and are sure they have the firepower and people to do it.
The exiled Dragon has to make an urgent choice—accept an alliance with criminals or face down each and every enemy in person, one by one.
Following his unlikely but decisive (and immensely popular) 1876 victory over Sitting Bull and the Sioux at the Little Big Horn, George Armstrong Custer is propelled into the White House in 1880.
Two years later, he finds himself bored and seeks new worlds to conquer. He and his wife Libbie fixate on Spain’s decaying empire as his source for immortality. What President Custer doesn’t quite comprehend is that the U.S. military isn’t up to such a venture. When a group of Americans on a ship headed for Cuba is massacred, war becomes inevitable—and unless calmer, patriotic citizens and soldiers can find a way to avoid debacle, this war may be America's last stand!
March is, of course, coming in like a lion, and we figure it's time for something to while away the cold and windy hours. So, how about another Grantville Gazette?
Terry Howard offers "Buy the Grammar," which is only partly about buying, and John F. Harvell has a "Mission in the Baltic," an interesting mission at that. Jack Carroll and Terry Howard have combined their talents in "No, John, No!" which has people questioning taboos. As well they should.
Bjorn Hasseler writes "The Red Lion Regiment, Episode One." It tells us about how the Seven Dwarves in some of his earlier stories got their rep. And Rainer Prem has the longest running serial in Gazette history, with Episode 19 of "Ein Feste Burg." Longest running because it's been intriguing all along and continues to be.
Nonfiction "Clash of Cultures—School Systems at (the) Stake" is up to Part 3, and tremendously informative. Kristine Kathryn Rusch sent us "Generations," which has to do with the generations of science fiction lovers out there.
Garrett W. Vance is writing about "The Mysterious Mesa" and is up to "Part Six: A Serpent in the Garden." Not something I want to meet in my garden, lemme promise you.
It's up and ready. Grantville Gazette, Issue 58.